Designing good experiments

This is another time I don't really have great answers, but a question over at the question place has me thinking about it.  Namely, what makes for a good experiment?  As far as the science goes, I'm comfortable about knowing the answer.  Or at least knowing enough of an answer. 

But for the purposes of you readers -- what makes for a good experiment that you could do yourself?  How big or small could it be?  How long should it take to run?  How much expense is ok?  Is following a circuit diagram to assemble test equipment something you're comfortable with?  Carpentry?   And so on. 

For the original question -- a tabletop demonstration of the greenhouse effect -- I might actually have an answer of sorts.  I went running shortly after first reading the question.  That's often a good time for ideas to come to me, and a few did.  But at the moment, they'd take a pretty big table (like, say, 10 feet), you'd have to get hold of a dry ice supply (for the CO2), and you'd have to assemble a fairly simple circuit.  A several Watt laser would also be a plus, but I'm going to try to make sure that the experiment will work without it.
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